What we specialize in
- In-game animations
- cinematics & trailers
- feature films & series
- cutscenes & in-game cinematics

3D Animation & Rigging
A flexible, cost-efficient studio delivering high-end animation and rigging for games, film and series.
Born with the sole purpose of becoming a problem solver and close collaborator for productions around the world, delivering high end 3D Animation & Rigging.
Our objective is to be a flexible and cost-efficient studio, delivering exceptional quality services to become an indispensable asset for our clients.
Our team consists of skilled professionals including 3D Animators, Riggers, Animation Supervisors, Technical Directors, and Producers with a diverse range of experience, including full keyframed animation, mocap, and a variety of animation styles.
As a full-service team, we are equipped to handle all aspects of the animation process, from beginning to end, to ensure your project is completed to your satisfaction.
Our support team is here to assist you in bringing your project to fruition, always striving to achieve the level of quality you have envisioned.

Animation in video games may have more technical considerations, frame or range limitations. We use those as creative opportunities to make the animations super clear and give the player an entertaining experience.

Character performance works as a medium to tell stories, so we work closely with directors to bring their vision to the screen, making the characters feelings shine to connect with the audience.

This is our specialization. Delivering compelling body mechanics and engaging performances. Furthermore, we customize production processes and tools to maintain high production standards and meet tight deadlines, no matter what kind of animation needs to be done.

Motion Capture has become an industry standard to achieve realistic motion. We embrace that process to work over captured data, enhancing performances and improving their visual quality without compromising any technical requirements.

Animating creatures or animals usually demand extra knowledge from the animator. Besides communicating emotion, body mechanics need to be extra accurate to give the feel of realistic weight and believable behaviour.

Vehicles can be used to emphasize an animation style, while props can sometimes serve as complement to a character’s personality.

















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